
Edward Allen
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Activity overview
Latest activity by Edward Allen-
Edward Allen created an article,
Which languages does Crayta support?
Crayta has support for English, French, Italian, German, Spanish, and French Canadian across both the platform UI (the front-end navigation menu, creation tools) and launch games. There is currentl...
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Edward Allen created an article,
Will the game have any tutorials?
Yes! We've got a bunch of tutorials whether you have little to no experience in game creation, or are an experienced developer. They're available over on our Developer Portal!
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Edward Allen created an article,
Can I see your Lua API documentation?
Yep! It's over on our Developer Site so you can dive right in - API Docs - as ever, if you've got any questions on the API and documentation, drop into our Discord and ask away!
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Edward Allen created an article,
Can you change the camera view?
Yes, through Lua you can freely control the camera to fit any need!
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Edward Allen created an article,
Can you scale props / voxel meshes / effects?
Not at the moment but it is on the roadmap - as with all feature requests you can bump the priority of this over on our board and help drive the design if it's something important to you.
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Edward Allen created an article,
How can I localize my game?
Currently we have the infrastructure set-up for localisation, but haven't quite finished the user-facing side. To make sure that your game can be localized once this feature comes in, just make sur...
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Edward Allen created an article,
What can I do with UI in Crayta?
We use Coherent's GameFace middleware for both UGC UI (ie what you lot create!) and Crayta's own front-end menu. GameFace utilizes Coherent's own custom-built rendering system designed to increase ...
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Edward Allen created an article,
What programming languages can I use in Crayta?
Crayta uses Lua for game logic, and HTML/CSS/JS for UI (user interface) elements.
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Edward Allen created an article,
Can you make NPCs?
Not currently, but it's definitely on our roadmap. If you'd like to help determine where it comes priority-wise, keep an eye on the feature requests board!
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Edward Allen created an article,
Can you "lock" a game instance to prevent more players from joining?
No, but if you have started a game and don't want other players to spawn in randomly mid-round, you can send them to a separate lobby area within the world or assign them a spectator cam instead.