Edward Allen

  • Total activity 230
  • Last activity
  • Member since
  • Following 0 users
  • Followed by 1 user
  • Votes 0
  • Subscriptions 200

Activity overview

Latest activity by Edward Allen
  • Edward Allen created an article,

    Which languages does Crayta support?

    Crayta has support for English, French, Italian, German, Spanish, and French Canadian across both the platform UI (the front-end navigation menu, creation tools) and Unit 2's own games.There is a n...

  • Edward Allen created an article,

    Will the game have any tutorials?

    Yes! We've got a bunch of tutorials whether you have little to no experience in game creation, or are an experienced developer. They're available over on our Developer Portal!

  • Edward Allen created an article,

    Can I see your Lua API documentation?

    Yep! It's over on our Developer Site so you can dive right in - API Docs - as ever, if you've got any questions on the API and documentation, drop into our Discord and ask away!

  • Edward Allen created an article,

    Can you change the camera view?

    Yes, through Lua you can freely control the camera to fit any need!

  • Edward Allen created an article,

    Can you scale props / voxel meshes / effects?

    Not at the moment but it is on the roadmap - as with all feature requests you can bump the priority of this over on our board and help drive the design if it's something important to you.

  • Edward Allen created an article,

    How can I localize my game?

    Since the update on 10th March 2021, any Text properties will allow you to add translations for your text in each of the supported languages (English, French, Italian, German, Spanish, and French C...

  • Edward Allen created an article,

    What can I do with UI in Crayta?

    We use Coherent's GameFace middleware for both UGC UI (ie what you lot create!) and Crayta's own front-end menu. GameFace utilizes Coherent's own custom-built rendering system designed to increase ...

  • Edward Allen created an article,

    What programming languages can I use in Crayta?

    Crayta uses Lua for game logic, and HTML/CSS/JS for UI (user interface) elements.

  • Edward Allen created an article,

    Can you make NPCs?

    Not currently, but it's definitely on our roadmap. If you'd like to help determine where it comes priority-wise, keep an eye on the feature requests board!

  • Edward Allen created an article,

    Can you "lock" a game instance to prevent more players from joining?

    No, but if you have started a game and don't want other players to spawn in randomly mid-round, you can send them to a separate lobby area within the world or assign them a spectator cam instead.