This is a request for a voice API implementation, so we can make users interact in our games with their voices.
The API should include (in my opinion):
- Option to detect when a player is speaking.
- Turn on voice capture on key/button press.
- Speech-to-text (obviously) and viceversa (if possible).
- Be able to apply filters to voice input. Make the voice echo if they're in a cave, for example, ...
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