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[Planned] Control/Simulate multiple players in Create Preview Mode

Planned

Comments

3 comments

  • Official comment
    Chris Swan

    This is something we're currently working on, though it's quite a big and complex task so it might take a little while to come to fruition!

  • Aether

    Absolutely! Quick testing iteration is rough right now without being able to easily try multiplayer actions. Doubly so when trying to understand local vs client vs server contexts.

    3
  • Phil Dooley

    This will be massively helpful for testing player connect/disconnect as well as ensuring a game is functional with a high or specific number of players which would be difficult to test otherwise.

    1

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