More keybindings in editor
I noticed that the number of keys you can bind actions to seems to be limited. So it would be nice if game creators could bind actions to any keys available on the input device for their game.
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Games must be compatible with controllers. That might be achieved using bumpers and triggers as shift/control/alt keys though?
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Larris - I'm guessing the OP means for the advanced editor, not for the players.
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I too would love to see more keybindings for the advanced editor. I found that I was being slowed down by constantly swapping tools by clicking them. I kept hitting the "E" button expecting that to be the default for extrude and "V" for the select tool.
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Same here, I have found the advanced editor to be a little clunky in places, would love to remap all the keys to increase productivity
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